@imann wrote:
Hi,
Is it possible to have dynamic lighting with SkeletonAnimation class?
For Sprite class there was some samples on cpp-test with EffectSprite class. But I wonder that if it's possible using this method on SkeletonAnimation and if yes is there a sample doing this?
I wanted to do same method that used in EffectSprite but there was multiple problems with it (for example EffectSprite inherits from Sprite class and SkeletonAnimation inherits from Node class).
Thanks for your attention.
Posts: 2
Participants: 1