About the 3rd Party category
@slackmoehrle wrote: (Replace this first paragraph with a brief description of your new category. This guidance will appear in the category selection area, so try to keep it below 200 characters....
View ArticleEaseElasticOut animation problem
@perinho wrote: Well guys, I need your help once more, I'm using an ease action with a button moviment in it, but the button is shaking to much, how do I smooth the easing action? there is any way to...
View ArticleCocos compile -p android fails with Undefined reference to bsd_signal
@durisvk wrote: Hello, I am trying to compile my game to android studio on Windows 10 with command: cocos compile -p android --android-studio --app-abi armeabi but I get the following error: [armeabi]...
View ArticleNo rule to make target
@durisvk wrote: I am trying to cocos compile my project for android studio and I get the following error: make: *** No rule to make target...
View ArticleSpine render on device
@trungdn wrote: Spine on web is ok. 1.png1263x713 102 KB But when it run on device : 2.png1263x709 110 KB Please help me find prolem. Posts: 3 Participants: 2 Read full topic
View Article[Question] how to work basic auth getXMLHttpRequest at Firefox and Chrome
@shingo_izumi wrote: I want to basic auth with getXMLHttpRequest . iOS and Simulator(cocoscreator) work! but It can't work in Browser(Firefox and Chrome) . I make this code↓↓↓↓ var xhr =...
View ArticleCocos 3.13 strange behavior setDesignResolutionSize()
@dirtyshadows wrote: Hello,just start New project with 3.13, before i used 3.10 in AppDelegate if(!glview) { glview = GLViewImpl::createWithRect("Example", Rect(0, 0, 960, 640));...
View ArticleBuild cache problem
@agostta wrote: Hi, I'm with a build cache problem. I've made some changes in my project, changed an label value, then builded and compiled. The .apk were generated with correct 'Create date', but it...
View ArticleCan't change opacity property of TextField
@huyhungkun wrote: I have a TextField on Screen. I can use visible property of TextField but can't use opacity property, textfield can't change when I set opacity or _realOpacity to a number diferent...
View ArticleHow to decrease drawcall of LabelBMFont in ScrollView
@huyhungkun wrote: If I addChild a LabelBMFont in ScrollView on web, each character of this is one drawcall, example the string property of this is "hello", drawcall of this is 5. How to decrease...
View ArticleIs it possible to use include JQuery into my cocos2dx jsb?
@normal_developer wrote: As title, I was using SignalR to communicate between my client(cocos2dx jsb) and server(.net SignalR). Too bad that SignalR are rely heavily on JQuery, and it have no pure...
View ArticleNeed Bone / Mesh / Skeleton Position
@ariemeow wrote: I Have a 3D Model, and have an animation (c3t) file too.In the animation, the model is not at (0,0,0), but (0,0,-300). And in the animation, the model have a lot of move (my game...
View ArticleCocos2dx 3.10 windows 8.1 universal in app
@SnkTest wrote: how to integration in app in cocos2dx 3.10 windows 8.1 universal app ? Posts: 1 Participants: 1 Read full topic
View ArticleReally struggling with win10 tablet mode and virtual keyboard - Help?
@katieJ wrote: Hi, Here is my scenario: // Create a text field auto playerNameTextField = cocos2d::TextFieldTTF::textFieldWithPlaceHolder("Click here to type", cocos2d::Size(400, 200),...
View ArticleHow to detect the Skeleton Animation end?
@youseung wrote: How to detect the Skeleton Animation end?In scene, I created two Skeletonanimation sprite player and enemy. after seconds, Both two Sprite start attack animation and . ( with...
View ArticleMario-style physics
@TheOnlyGDK wrote: Hello,it's a noob question, but is there any example how to make at least clone to Super Mario Bros (I know about Ray Wenderlich tutorial, but can't really understand since it's an...
View ArticleSome questions about using JavaScript (and Cocos Creator) on iOS
@ryukbk wrote: Hi, I have some questions about using JavaScript (and Cocos Creator) on iOS. It seems to offer "hot update" of JavaScript code via cc.sys.cleanScript and cc.game.restart, but isn't it...
View ArticleSpine And Dynamic Lighting
@imann wrote: Hi,Is it possible to have dynamic lighting with SkeletonAnimation class?For Sprite class there was some samples on cpp-test with EffectSprite class. But I wonder that if it's possible...
View ArticleLabelTTF with stroke cuts of using some fonts
@JapanDev wrote: Hi there, I'm using Javascript (3.12) and creating some labels using LabelTTF and adding a stroke. On certain letters, the stroke gets cuts off as different positions (as well as the...
View ArticleHow to disable angular velocity
@sheshmoshen wrote: Hello Im using the default physics engine in cocos2d-x and I need to disable angular motion completely can anyone help? Posts: 3 Participants: 2 Read full topic
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