How to fix the origin of the label
@jdboss wrote: hellooi have set same x positions of label and y is diffrent but the text in this labels are diffrent so the origin of the labels are chnagedso how can i fix the origin of label Posts:...
View ArticleError on Visual basic studio
@Minpik wrote: Hello,I use Visual basic studio and when I tried to run, there is an error. The error is ; The project 'libbox2d' cannot be started directly. Posts: 2 Participants: 2 Read full topic
View ArticleUndefined reference to : cellAtIndex(int) ? implicit conversion?
@dessert wrote: (to the begin with, my English is not very good. but I hope you guys understand of my grammar. I'll try my best. I really want to figure out this issue. so I'm asking a deperate,...
View ArticleChipmunk space.bodies can not be accessed
@josprachi wrote: Hi,I am making a game using chipmunk after every few seconds i wwant to restore physics in my game. it worked fine in html5 but when i am convering the code into native version it is...
View ArticleConstrain Bullet to Player Code
@luke2125 wrote: Hi, Please look at the below code: BulletRight:function(){ var bulletright =...
View ArticleAndroid and EasyNDK
@expose wrote: I'm using cocos2d-x 3.10 and EasyNDKHelper https://github.com/alfonsocejudo/EasyNDK-for-cocos2dx3 My game is using microphone to read volume of speech and use that value to alter...
View ArticleEditBox Zooming out text after keyboard dissapear
@show6time wrote: Good day. I have a problem with EditBox.When i entered text and hided ketboard, text is zooming out. I need have same size of text in entering mode and normal, so no zooming at all....
View ArticleAdding libyaml or other external libraries to a project
@arbraini wrote: Hi, I'm working on parsing yaml files that contain the configuration information for game objects. I want to avoid adding Boost to the project so I started using the c library:...
View ArticleProject stability
@ShadowOfADoubt wrote: After upgrading, my tilemap no longer works in the browser. Out of curiosity, I created an example project to compare. On the browser, the example project's mouse clicks seem...
View ArticleCocos Creator to Android Studio fails
@MikeFromMars wrote: Hi..., on OS X I have build the demo project Blackjack with Cocos Creator 1.1.0 and compiled it with the current Android Studio 2.1. The compilation crashes, I suppose because of...
View Article[SOLVED] How to use Cocos Creator Collider Component
@efares wrote: Hi, So in the latest version of Cocos Creator they added Collider Component but are there any documentation on it? It would be great if this can get update here:...
View ArticleHow to play ccui.videoplayer on android browser
@cesarpachon wrote: trying to play a intro video in android chrome browser with ccui.videoplayer. in chrome desktop, it plays directly. in IOS browser, it displays a play icon and plays when pressed....
View ArticleGAF on Cocos Creator?
@DarkSlash wrote: Im trying to use GAF (gafmedia.com) with cocos creator and, as is not documentation, I'm following Cocos2D-JS or HTML5 tutorials. Until now, I think and animation can be instantiated...
View ArticleLabel cut off when using unicode character
@huyhungkun wrote: I tried both ccui.Text and cc.LabelTTF but not success. Word "lòng" is break to "l (new line) òng". If I change word "lòng" to "long", everything is ok. The image below show my...
View ArticleFyber won't load video ads after upgrading xcode and sdkbox
@mihir77 wrote: Hi, After updating to xcode 7.3 and updating sdkbox fyber, fyber video ads doesn't load.. I am getting fyber: did receive offers in log, but ad doesn't get displayed on screen.. here...
View ArticleTag friends in Facebook sharing
@sunil9038 wrote: How can i tag my friend while sharing my post,score etc.. on facebook in my game? Posts: 1 Participants: 1 Read full topic
View Articlecocos2dx video play bug
@mallun wrote: in Cocos2dxVideoView.java public void fixSize() { if (mFullScreenEnabled) { fixSize(0, 0, mFullScreenWidth, mFullScreenHeight); } else { fixSize(mViewLeft, mViewTop, mViewWidth,...
View ArticlePost Facebook integration issue : cocos compile failed
@firstseed wrote: Hi Everyone, After integrating facebook, my build.gradle looks like this. apply plugin: 'com.android.library' android { compileSdkVersion 22 buildToolsVersion '22.0.1' defaultConfig...
View ArticleGetting lots of crash reports on Android game built with cocos2djs 3.9
@jeevs wrote: Hello All, I'm getting lots of crash reports on my game which I developed using cocos2djs 3.9, I'm loosing my user base because of these crashes. Below are the highest number of crashes:...
View ArticleHow to create a global script file?
@efares wrote: Hi, Is there a way to make a global js file to declare variables that are to be used by all/many of the other script files? Posts: 2 Participants: 2 Read full topic
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