Is cc.sys.localStorage working on Android?
@ozergul wrote: Hi, made a game and it will be finish soon. I am using localstorage store game progress. This codes works perfectly in browser(chrome).But in android mobile phone, scene is not...
View ArticleCan particle emitter be restarted?
@Maxxx wrote: I have a particle emitter that is running, sending clouds of steam slowly into the air.When I stop it, the clouds stop being emitted, and existing clouds continue. Which looks good.But...
View ArticleJNI Detected error in Application
@firstseed wrote: JNI DETECTED ERROR IN APPLICATION: thread Thread[23,tid=15533,Native,Thread*=0xb90501b8,peer=0x12c34090,"GLThread 13757"] using JNIEnv* from thread...
View ArticlePublishing to Kongregate.com
@joneill4x wrote: Hello all. Made a game with Cocos2d-JS. Tested it successfully with 'cocos run -p web'. Compiled it successfully with 'cocos compile -p web -m release --advanced' Currently trying to...
View ArticleCocos2dxDownloader.java error on cocos2d-x 3.11.1
@DKBHOI wrote: Created a new javascript demo project and run the project from command prompt. Android Project run with out error and install on android device from command prompt. However when I...
View ArticleCan I reload node created by csbLoader?
@StanLeung wrote: Hi All, I am using 3.10 and I found that I have crash when reloading a ui whihc is created by csbLoader. It doesn't happen usually but it happen after I run the app for a moment,...
View ArticleButtons dispatching events despite interactable & enabled = false
@Alekhine wrote: I set the button to interactable = false and enabled = false, yet it still continues to register hover, dispatch events on click, play click animations etc. in other words in operates...
View Article[SDKBOX Play][Android] Auto login when app come back from background
@huy_phan wrote: Hi,I got bug SDKBOX Play when my app come back from background -> auto login GP services.Note: I set connect_on_start set false. SDKBOX version is 2.2.2.12 Please check. thanks...
View ArticleHow is memory managed for DrawNode?
@chumbyfuzz wrote: With sprite sheets, it seems that each sprite sheet is a separate texture, and to free memory, once can unload a particular sheet from memory when no sprite is using it. How do...
View ArticleMy game has three sizes of Images. Multi-resolutions, multi-size resources
@joappdev wrote: Hi, There are 3 sizes of images in my game. 1x , 2x, 3x. In my previous game with cocos2d-x, I used 1x as design size, so I used 1x images in cocostudio.Then I can just set different...
View ArticleAndroid (Terminal) installation question about ant/build.xml error
@cdachiever wrote: i was following tutorial(android terminal installation) - http://www.cocos2d-x.org/docs/installation/B/index.html when i use command "python android-build.py -p 23 cpp-tests", i...
View ArticleProblem with actions: Too much recursion
@alxlozano wrote: Hi, I am getting an error after running a series of actions and it seems that something it is going on with the Skew that causes an error from the simulator: too much recursion. If I...
View ArticleLooking for a cocos2d-js freelancer for on going projects working on slots games
@slotsmaster wrote: Hi, We are looking for cocos2d-js freelancers that are looking for on going projects. We currently have a bunch of games that have already been created in cocos2d-js. We are...
View ArticleContributing to the project
@Maxxx wrote: Can someone point me to a step-by-step idiots guide for dummies on how to contribute a modification to cocos2d-x C++? I've made a change, tested it etc., but I don't usually use git and...
View ArticleHow to generate sprite sheet using cocos
@mihir77 wrote: Hi, How to generate sprite sheet using cocos creator. I have used texture packer before, but how to generate sprite sheet using cocos technology. Posts: 1 Participants: 1 Read full topic
View ArticleCompile Failed for Android - Binary Template
@luke2125 wrote: Hi, I'm getting the below in the log, when I'm trying to compile for Android using Binary Template: Android NDK: WARNING: APP_PLATFORM android-16 is larger than android:minSdkVersion...
View ArticleMultiple fonts dont working in a layout [bug]
@ozergul wrote: Hi,I found a bug. Multiple fonts dont working in a layout. I am sure, tested it many times.. Posts: 1 Participants: 1 Read full topic
View ArticleFPS drops while cpu usage is fine
@randomCocosUser wrote: Hello everywhone, I'am currently doing a game using cocos2dx.Typically is a r-type like game, you just have to shoot on every enemies. I'm using BacthNode, TextureAtlas, and i...
View ArticleChipmunk lag with cocos-js v3.6
@ofreyre wrote: Hi, I´m developing a very simple game like flappy bird, but with two characters. One on top another. The user applies impulse to the bottom character. Of couse, if the bottom character...
View ArticleGet scene name cocos2d-js
@ozergul wrote: Hi,is this possible in cocos2d-js now? i tried this way : console.log(this.node._parent) this.node is root node. it returns cc.Scene but node's name is empty....
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