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Touch Tutorial for Mobile Game

@luke2125 wrote: Hi, Working on my game, but kind of stuck, what I'm trying to accomplish is to move my sprite on screen using the Touch Method, in other words, use the finger to move the sprite while...

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JS App with SDKBOX Admob crashes on Android after a Scene Transition

@steph wrote: Hi all,while doing my first tests with Cocos2d-x in JS i got stopped by an App crash on Android (LG Nexus 5).Very easy to reproduce:Create a new js project, on a Mac, cocos2d-x-3.11.1,...

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Basics resources to develop a Street Fighter alike Game

@ooozuz wrote: Hello Guys, This is my very first topic here, I am glad to become part of the community, so don't be vey harsh on me So far I have just developed the two tutorials in Make School: ->...

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Publish using LiveOps

@ishmar wrote: Hi, I'm new with LiveOps. I've successfully added LiveOps to my game, and it seems to work nicely. I've deployed it with cocos2d-x v3.11.1 and compiled for Android platform. Now I want...

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SDKBOX 2.2.3 Released

@nite wrote: 2.2.3 Release Notes We're excited to announce the SDKBOX 2.2.2 release, with 2.2.2 release we upgraded SDKs to the latest version as well as fixed couple important bugs, it's recommended...

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Simple to use CCVideoManager for win32, win8.1 and win10 apps. (needs some...

@Yucel wrote: I had dreading moments looking for a way to get the videoplay back working on win32 windows 8.1 and windows 10. Things became even more annoying since i had to deal with managed c++ and...

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Do I need port Bonjour to use zero-configuration networking?

@ueda_keisuke wrote: Hi all, I am thinking of connecting other devices via WebSocket or SocketIO with cocos2d-x. I just wrote websocket->init(*this, "ws://theserver.local:8000"); and _client =...

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Cocos2d-x 2.2.6 Android security issue with libpng 1.2.46 (CVE-2015-8540)

@Heyalda wrote: EDIT: Please go see the discussion here: http://discuss.cocos2d-x.org/t/google-play-how-fix-apps-containing-libpng-vulnerability/30160/12 Please don't reply to this post. Anyone know a...

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Problem with EditBox

@mbgtcx wrote: Hi all,I working my project with Cocos Creator. I faced some problems with EditBox:- When finished type, how to call a function after pressing Enter- How to change focus of next EditBox...

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Why does director visit/draw all nodes in a scene when nothing has changed?

@johnww2 wrote: I implemented a custom node to do openGL drawing, similar to CCDrawNode, including use of a vao/vbo and no need to keep buffering vertices that have not changed. My custom node is...

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How to use Facebook API to Cocos Creator

@mbgtcx wrote: Hi all,Please help me intergrade Facebook API to Cocos CreatorThanks Posts: 2 Participants: 2 Read full topic

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[Cocos Creator ]how to solve cross domain issue when loading resources from...

@eydamson wrote: Hi i am having problems loading my resources online.. here is the errorNo 'Access-Control-Allow-Origin' header is present on the requested resource. Origin 'http://localhost:7456' is...

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Need virtual joystick and shoot control for cocos2dx 3.10 with Android

@gplayers wrote: Hi, I am trying to implement virtual joystick for may game which can control my shoot icon around screen and with same time when shoot button is pressed, fire should attend at the...

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Problem with API 21

@lpocay wrote: Ok i will try to be clear! when i compile my game with api 21 it crash in android kit kat, i dont know why, but the funny part is that if i compile the game with the pre built lib that...

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How to know what two kinds of object is colliding?

@coco_pen wrote: In my game there are a lot of kinds of physics objects.Now I add tag for every object class.So in onContactBegin,I need write a very long list to judge what kind of object is...

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Action stutter when called one after another

@Alekhine wrote: 3tfAnlN.gif960x584 The object on the left is chained after it moves 20 pixel its moveBy actions ends, it callsback and gets a new node.runAction with a new moveby. The object on the...

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SDKBOX Plug-in for Cocos Creator?

@luke2125 wrote: Hi, Does Cocos Creator support SDKBOX? or will it be release as a plug - in in which version? . Thanks and God Bless.... Sincerely, Sunday Posts: 1 Participants: 1 Read full topic

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Auto Update for Cocos Creator V1.1.0 not working

@luke2125 wrote: Hi, I'm trying to update Cocos Creator V1.1.0 to V.1.1.1, but it's not working.....So I guess, I have to download again and manually install again the .app.....Just FYI...........God...

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[INDIA]: Game development Community

@catch_up wrote: Hi people, MUST READ FOR ENTHUSIASTS AND PROFESSIONALS:I'll keep it short. Rest you can read their aim on their website. I recently participated in a hackathon conducted by...

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Help me understand precompiled headers in C++

@jvfiel wrote: have created precompiled header stdafx.cpp #include "stdafx.h" stdafx.h #include "a.h" #include "b.h my source files a.cpp #include "stdafx.cpp" #include "a.h" a.h b.cpp #include...

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