Cocos2d v3.11.1 runAction problem
@ostap_holub wrote: I have some problems with running actions at cocos2d v3.11.1For example, I am trying to implement this action with my logo: logoTextSprite1->stopAllActions();...
View Article[Share] Cocos2d-x SVGSprite
@namkazt wrote: Support cocos2d-x display SVG as sprite or path ref: NanoSVG ( https://github.com/memononen/nanosvg ) For now it turn SVG to PNG data and create Texture2D from it. So image will break...
View ArticleBox2D for Collision in C++
@Indecyfer wrote: Hey guys. I'm an Amateur here, and I trying to get one sprite to disappear when it collides with the other. I'm interested in using Box2D to achieve this. I know it's a lot, but if...
View ArticleAndroid release build crash on lower versions
@na299 wrote: I am using cocos2dx 3.11.1 and Android NDK r10e. I got a problem with the game building/running on Android 4.4 devices. If I set target=android-21 or above in project.properties, i can...
View ArticleStuck with build failed for hours
@achoura wrote: buildFailed.JPG1118x811 191 KB anyone can help please thanks Posts: 1 Participants: 1 Read full topic
View ArticleSdkbox liveops not working with 3.11.1?
@ishmar wrote: Hi I've updated my project from cocos 3.10 to 3.11.1 After some code cleaning (not directly related, but needed to clean sdkbox integration), I got all my plugins working again. I...
View ArticleHas cocos studio been abandon?will cocos studio update in the future?where...
@cz460909 wrote: has cocos studio been abandon?will cocos studio update in the future?where can I download the newest version of cocostudio? Posts: 2 Participants: 2 Read full topic
View ArticleHow to set an orthogonal camera?
@pococogames wrote: Hi all. I need to use an orthogonal camera for my project. The default camera is perspective camera. I can't find any document about that. I don't want to add one more camera after...
View ArticleAndroid sdkbox nativeInit error
@lfmn wrote: I'm trying to integrate SDKBOX v2.2.3.5 with Admob plugin manually. It's ok for iOS but it's not for Android. I'm using cocos2d-x-3.11.1, ndk-r10d and I can compile with: cocos compile -p...
View ArticleHelp with LuaEngine compile error: unresolved external symbol __declspec
@Xyzman wrote: Hi, I'm running windows 7, using VS 2013, and am fairly inexperienced with C++. I am trying to run lua from my game, and as a result have been troubleshooting this error for the past...
View Article[sdkbox AdColony ios]crash, listener is called without check
@jus18tin wrote: Sample code will crash after garbage collected. samle code:https://github.com/sdkbox/sdkbox-sample-adcolony/tree/master/js I added a menu to collect garbage new...
View ArticleHow to make the game full screen
@josprachi wrote: Hi ,I am making a game using cocos2d js 3.10 I want to make it full screen on mobile browsers. but when i make it full screen,I get a black patch at the place of address bar. and...
View ArticleScript debug on browser?
@jrosich wrote: Hi, any suggestions/tips on how to debug Cocos Creator Scripts? (I really miss xcode) I found this section on the docs:...
View ArticleWork with external libraries/SDK?
@jrosich wrote: Hi, is there a way to integrate external libraries/SDK to Cocos Creator games? I want to build a prototype of asynchronous multiplayer turn based game with webSockets. Any tips?Thanks!...
View ArticleETA on a code editor with proper intellisense?
@Alekhine wrote: Hi Cocos Creator Team What's the ETA for a code editor with proper intellisense? Posts: 1 Participants: 1 Read full topic
View ArticleCocos Creator Alpha Hit Test
@Dazlonar wrote: Hello. I want to handle the touch event on a sprite and ignore it when i touch the alpha area of the sprite’s texture. I can't find any solution for "Cocos Creator". I find some...
View ArticleSdkboxPlay crash when logout
@mori1234 wrote: Logout when Google Play Game Services menu showAchievements. step 1: signinstep 2: call showAchievements -> google paly games service menu -> logout (not signout)step 3: The...
View Article[Solved] Duplicate PhysicsBody left at initial position of sprite
@majinbui wrote: I am currently having issues with a duplicate PhysicsBody left at the starting position of the sprite. The PhysicsBody that stays at the original location stays active and disables...
View ArticleFunction not found from derived class?
@nichlaspro132 wrote: Hi! I have two classes where the one is derived from the other - As you probably can see below: class LevelObject : public Node { private: // It helps to typedef super & self...
View ArticleHow to add an event listener to a button dynamically?
@eydamson wrote: Hi there how can i add a button listener in a cc.Button through code?..need it because I have separate UI's for mobile and web thanks Posts: 2 Participants: 2 Read full topic
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