AdMob can I stop ads from being auto cached?
@superlambchops wrote: Can I prevent ads from being auto cached or specify which ad to load rather than just the first one in the config file. I am displaying different banners depending on the device...
View ArticleCocos2d-x with new SPINE version?
@energyy wrote: Is it safe to delete spine folder from cocos2d-x project and replace it with this SPINE library? github.com EsotericSoftware/spine-runtimes/blob/master/spine-cocos2dx/README.md #...
View Article[SOLVED] Android Studio: display game name instead libcocos2d
@lfmn wrote: This is a newbie doubt. It's seems that cocos compile -p android --android-studio creates my game's module inside libcocos2d's module. For example, if there is an execution error I...
View ArticleSpine mesh not working on Creator
@Nanyx wrote: I'm trying to use an a Spine 3.3.7 skeleton with some mesh on it in Cocos Creator 3.1.1 using the .json file type as export. Only meshed assets was not render in the Cocos Creator editor...
View ArticleOptimize Game - Destroy, RemoveChild........?
@luke2125 wrote: Hi, I'm trying to optimize my game, and I'm using this.schedule as a timer ( ex: every 3 seconds, instantiate Prefab, Node, etc..... So, in my nodes, I have once Sprite / Node reaches...
View ArticleHow can i draw a parabolic dotted path and move sprite accordingly?
@sunil9038 wrote: I have three points startPoint,endPoint,pickPoint.i want to draw a parabolic dotted path and move sprite accordingly. Posts: 2 Participants: 2 Read full topic
View ArticleInside a callback from onLoad, there is no error log
@Howrad wrote: Try the following code: onLoad: function () { cc.loader.loadRes("datafile", function(error, data) { console.log("before"); undefinedVariable.property; console.log("after"); }); }, If...
View Article[CocosJS] Problem Integrate Multi Plugin SDKBox in one Project!
@chichaa3 wrote: Hi everyone, I integrating 2 plugin: Plugin IAP and Plugin Facebook in my project! My problem is: If I init 2 plugin as:1. var configJson = {...};2. sdkbox.IAP.init(configJson);3....
View ArticleButton Component - Click Events
@luke2125 wrote: Hi, I'm setting up my menu for the game, and using Button Components with Click Events, are these compatible with Mobile ( IOS, Android ), or do I have to use the Touch Method for the...
View ArticleHow to inherit ui button class
@vitek wrote: I want to inherit Button class, but i get error, why? MyButton::MyButton() : Button() { } MyButton* MyButton::create() { auto button = new MyButton(); if (button) {...
View ArticleSDKBox AdMob Crash
@firstseed wrote: Bit long. This is what I am getting as exception. @nite Please help me on this. 07-06 14:13:46.583 4688-4749/in.firstseed.breakpots A/art: art/runtime/check_jni.cc:65] JNI DETECTED...
View ArticleButton Music On / Off Change SpriteFrame, when Pressed
@luke2125 wrote: Hi, Have a button, and trying to change image of Music ON -> Music OFF, however, sprite is not changing..... cc.Class({ extends: cc.Component, properties: { //...
View ArticleDocumentation - 403 Forbidden
@mateosss wrote: Opening any link in the documentation index page shows as forbidden. Am I doing something wrong or this is happening to everybody?http://www.cocos2d-x.org/docs/api-ref/index.html...
View ArticleCreate puzzle pieces from image
@vt7vt wrote: Hello!This is my main image prepared with puzzle masks on it maldive3.png719x600 469 KB I have 30 mask pieces separately .png*This is one of the masks, for example: i'm starting to cut...
View ArticleDifference between subclassing a Node and a Sprite?
@nichlaspro132 wrote: Hi! Can somebody tell me what the difference between subclassing a Node and a Sprite? I mean the only thing I have noticed is that you can do more when you subclass Sprite but of...
View ArticleError when building in android studio
@lolflex wrote: I get error when using command prompt to compile cocos compile -p android -ap android-19 jni/../../Classes/AppDelegate.cpp:104: error: undefined reference to...
View ArticleApteligent NDK crash reporting
@kwellman wrote: Do we need to be on the paid tier of Apteligent in order to get the full stack traces on Android since there's no NDK support on the free tier (https://www.apteligent.com/pricing/)?...
View ArticlegetWritablePath on OSX - wrong location?
@Sheado wrote: Hi All, getWritablePath on OSX is pointing to the documents directory, but Apple seems to recommend putting game save files in the ApplicationSupport directory - as described here:...
View ArticleCheck box still not supported?
@eydamson wrote: Cocos creator does not have check box or toggle button? when will it be available? Posts: 1 Participants: 1 Read full topic
View Article[Callback issue] Cannot take the address of an rvalue of type 'void'
@pan1cmode wrote: Hey there,I am migrating from Unity to Cocos and stuck with a problem.Trying to pass callback on event listener like this: auto mButton = Button::create();...
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