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Blimp Code - Solve Puzzles By Writing Code

@jaunt wrote: Hello, I've been writing this game using Cocos-2dx over the last (too many to admit) years iTunes Link Website If you have any feedback or questions fire away! Posts: 1 Participants: 1...

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Need to draw a Bezier curve with customized width

@zhengy4 wrote: working on one of the my android game and need to draw a cubic Bezier curve, however the method in DrawNode::drawQuadBezier doesn't have width control (only one very thin curve is...

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Label crashes app in android when switching scenes

@hotcoco wrote: I have a weird bug where switching scenes causes my app to crash in android. It works fine in windows and only happens in android when I add labels. When the app opens the labels load...

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Understanding ActionManager update function

@padmnabh wrote: Hi,Can anyone help me understand ActionManager update method I am trying to debug one of severe crash in my iOS application and some ow it usually point's to this method so I just...

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Layer setPosition PERF issue

@vkreal2 wrote: I am having perf issues when using Layer setPosition to follow a sprite with a lot of sprite in the same layer. Anyone have any ideas how to speed this up or any other way to follow...

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Cocos2d-x 3.12 TinyXML Android

@Shark13 wrote: I am porting a game to made in cocos2d-x 2.2.6 to 3.12, is working fine on Windows and Linux, but my xml files doesn't load any thing on android... My code is something like this:...

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Physics Body Doesn't Rotate With Sprite Problem

@legendaryscrotom wrote: My issue is that i cant get a sprite and its physics body to rotate to the same angle. They both rotate but the physics body rotates a bit quicker and eventually ends up...

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Runtime error android studio

@shijazi wrote: I am using android studio with Cocos2dx, no compilation error, but when run the project I received the errorCould not find class 'android.os.PersistableBundle', referenced from method...

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When and why use static and dynamic_cast?

@nichlaspro132 wrote: The title almost says it all but when and why use static and dynamic_cast? (btw i have been seaching for info and i found some but it did not seem very clear to me which is why i...

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[GAME] Air Pistol: Beat The Champion

@genix_developer wrote: I made a game with cocos2d-x c++ engine The game is very simple to play 2.png1920x1080 648 KB Drag to move the gun then release touch to shot. Try to shot the bull eye and get...

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[GAME] [Released] Tappy Tiki - Endless Tower Climber Arcade

@iPruch wrote: Hi all! Tappy Tiki is my second self-published game made with Cocos2d-x! Faster Than You was the first game I made with Cocos2d-x. It is a logic/questions game. You can see it here:...

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How can I use tag from Collider Component?

@luke2125 wrote: Hi, I'm using the simple method for colliding between objects in my game, like the following: properties: { zombiecolliderobjects:{ default:[], type: [cc.Prefab] }, },...

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cocos2d-x-3.10 android build fails

@Iges wrote: Please help me fix it. C:\android\cocos2d-x-3.10\Farm\Farm\proj.android>build_native.pyPlease use cocos console instead. Building mode: debugUsing Eclipse project :...

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ParticleSystemQuad is not culled?

@zhur wrote: It appears to me that ParticleSystemQuad still does some processing while it's offscreen. It doesn't do culling? What workarounds can I do to optimize that behavior besides doing manual...

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ScrollView bug?

@trungdn wrote: When you scale ScrollView, the container will be wrong. Please Fix ! Posts: 1 Participants: 1 Read full topic

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Cocos2d-x migration 3.4 to 3.12: Calling c++ methods using JNI in Android...

@atin_agarwal2 wrote: Whenever I try calling c++ methods using JNI in Android project it crashes in JniHelper.cpp at line: jclass _clazz = (jclass)...

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SDKBOX update failed to 2.2.5.3

@camkadev wrote: Hi team, something went wrong when i try to update my plugins $ sdkbox update _______ ______ _ _ ______ _____ _ _ |______ | \ |____/ |_____] | | \___/ ______| |_____/ | \_ |_____]...

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[Help] With SDKBOX Integration

@jecheonDaeseong wrote: I'm using SDKBOX admob for my ios game and i've followed documentation sdkbox. when i checked in xcode simulator but no view and got some warning. This is my version : the...

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INTEGRATING IAP Consumable Google Play Doubt?

@catch_up wrote: I was thinking to implement IAP using Google Play but then I thought that if I would follow this approach then I would have to give 30% of the portion to Google. What about...

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Why anySDK is 64bit only but not 32bit?

@gadapchetvoi wrote: I'm finding a documentation for integrating anySDK into cocos creator for javascript but have not found out yet. Now I'm following the old tutorial (written in 2015)...

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