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How call member function in non member function in Own Class?

@maleking wrote: Hello everyone i want to call member function in non member function in Own class without object in C++?for example in HelloWorldScene.cpp void non_MemberFunc() { MemberFunc(); //How...

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Populate ScrollView

@undrex wrote: Hey guys, Could someone please give me some tips on how i would solve the following. I have a ui::ScrollView with content as below and would like to make the scrollview larger when user...

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Texture2D AntiAliasing not working correctly?

@cei wrote: Hi. It's the first time I post on this forum, even though I have been lurking around for some months now, and I would like to start by thanking everyone who is contributing to cocos2d. The...

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AppleTV support

@elvman wrote: I created a new topic for my AppleTV support branch, so that it is clear that you are asking questions about my branch and not others. URL for the branch:...

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Cocos Studio V2 --> Cocos2d-x v3

@Drsmall wrote: I've exported my Armature animation in Cocos Studio v2. It gave me a png, plist, and json file.When I reference them in my code, it says "AnimationData not exist"...

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Adtapsy rewarded video never gets ready?

@nichlaspro132 wrote: Hi again!So i have integrated AdTapsy successfully with a great support!BUT i about to add different ad networks and i am starting with adColony. It works, I can show...

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Zoom effect in a ListView

@fekj97 wrote: Hello everyone, I'm trying to make a list of characters like the game "Floors" of Ketchapp, i like the zoom effect that they have when a character is selected, i need help to make...

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Maybe a typo in the code?

@mobic wrote: I was reading this page:http://www.cocos2d-x.org/wiki/Widget and there is: ccui.TextFiledEventType should it be TextField?? I tried it and the ccui.TextFiledEventType actually works.......

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Fail to build project using static library

@noprops wrote: http://cocos2d-objc.org/migrating-to-x/creating-a-fat-static-library/I created cocos2d-x static library and add it to my project referring to this page.But when I build my project, I...

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Does this a action speed bug?

@wuxiaomo wrote: I have an animation then want to dynamic control its speed with action speed. But it is very strange that whatever i add or plus its speed, the animation always speed up. here is the...

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Ccui.helper.seekWidgetByName can't not find sprites on navtive!

@Pantoo wrote: Hi all,I create a Sprite name "sprite_robot" on a Layer by cocostudio. And when I use this code: "ccui.helper.seekWidgetByName(layer.node, "sprite_robot") to get the sprite, It worked...

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In App Purchase - SDKBOX v1.4.1.7 Google Play Errors

@marco231 wrote: Hi There, I've implemented iAP for iOS and Android with the latest SDKBOX build, in a version 3.9 cocos2d-x project. It works great on iOS with no problems, and does what it's meant...

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Cocos2dx Multiplayer Real time

@Leonardobluew wrote: Hello , what are the external libraries to cocos2x and what it is necessary to keep the server connected nuggeta example? which best multiplayer sdk? ?? help Posts: 4...

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Ccui.text - Wrong line break

@baydikov wrote: Hi!I have problem with text content.I want to show multi line text in my game, but words are crushed after line break .There are cyrillic.http://screencast.com/t/x5UrnbMF var text =...

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[Cocos Studio] "Pin & Sizing" property is absent for child widgets inside Node

@angelvet wrote: I'm working with Cocos Studio 2.3.3.0 I have no problem with managing widgets if Scene node is a root of the scene. But when creating a new Node with "File->New FIle->Node" all...

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How to addChild when a UI Button is clicked/TOUCHED

@efares wrote: I am making a UI Button like this // Instructions Button var instructionsButton = new ccui.Button(); instructionsButton.loadTextures("instructions_n.png", "instructions_s.png", "",...

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Box2D/physic body editor can't be opened in El Capitan

@adesuluh wrote: Hi there! thanks for the forum support so far. I just followed tutorial at SonarSystem and using Box2D for make custom object physic body. Then i use physic body editor 2.9.2 The...

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cocos2d-x 3.9 DrawNode shader setUniformFloat doesn't work

@nalivai wrote: Hello everybody! I build for Android under Windows with cocos2d-x 3.9. This question seems to be not new, but I cannot figure out what's wrong?I use DrawNode. I wanted it to change its...

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Review and Appodeal plugin not work in Cocos2dx 2.2.6

@TobiasOlsen wrote: I don't have experience for Cocos2dx 3.X version. So I develop the game using 2.2.6 version.Now I am integrating the review and appodeal plugins in my game but they don't work....

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How to structure Cocos2d-x for multiple games?

@padmnabh wrote: Hi,I have started working on cocos2d-x as newbie with my first prototype which came out to be descent end product. Now I am working on my final game projects so need help to structure...

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