Error import both IAP & Facebook
@Atwood wrote: We import the SDKBOX IAP ver 1.5.1 to our project, It work fine, but after import facebook to same project, we meet a bug below.. jni/src/IAPProxy.cpp:23: error: undefined reference to...
View ArticleCocos2d-x 3.6 app doesn't run on Windows 10
@JohnnyC wrote: I have a game that was built using Cocos2d-x 3.6 on my Mac.This game runs on iOS, Android and Mac.I thought I'd have a go at creating a Windows version, so copied it over to my laptop...
View ArticleIntellisense problems with Cocos
@Aurioch wrote: Hello I'm using cocos2d-x v3.9 and the latest VS2015 Community edition. I've been using it fine for several months... until I've updated my VS few days ago, which apparently broke...
View ArticleHow to use Assets Manager for hot update?
@Zinitter wrote: Hi, My project is using Cocos2d-JS v3.8.1 and i would like to use Assets Manager for hot update. I have try to follow the guide here to create manifest and upload to my...
View ArticleDrawnode antialias
@Likon wrote: How to make drawnode to have antialiasing? specialy in JS? Posts: 1 Participants: 1 Read full topic
View ArticleHTML5 Lite 3.9 Bug?
@cyberstarboy wrote: I just downloaded the new HTML5/Javascript single file version 3.9 and getting this error. Uncaught TypeError: Cannot read property '_init' of undefined in line 1349 of...
View ArticleIssues compiling android project
@mills416 wrote: I am having issues compiling my first project in cocos v3.9 on windows. If someone could help me by pointing me in some sort of direction it would be greatly appreciated. Here is my...
View ArticleMove The Stone Free for Android
@energyy wrote: Game is now available on Google Play: Move stones to corresponding dots position. play.google.com Move The Stone Free Estoty Entertainment LLC Looking for challenging brain teaser...
View ArticleI can't integrate sdkbox facebook android eclipse
@NickRodnikov wrote: I use this tutorial http://docs.sdkbox.com/en/plugins/facebook/v3-cpp/#manual-integration-for-androidBut I didn't do this command "sdkbox import facebook" and I import facebook...
View ArticleSocial Sharing feature
@ckh wrote: Hello, What I am trying to do is to share some text with some of the available/installed social apps, like twitter, facebook, whatsapp, linkedin,... A popup should be displayed, and the...
View ArticleCocos JS code Obfuscation
@ckh wrote: I know that cocos code IDE 1.2 support is now discontinued, but i'm still using it , My question is: Does the cocos code IDE 1.2 automatically compress and obfuscate the JS files using the...
View ArticleCalling C# library from Shared Library in Cocos 3.9 C++
@pmynLab wrote: Hello, i want ask it is exist some way to call c# functions in c++ solution. I read few nice tutorials (ex....
View ArticleHow add fixed sprites to all Level Class that derive from Base Class?
@maleking wrote: Hi ,I want to create a Game that in each Level there is a fixed sprites as keyboard I want to add this Sprites in BaseLevel class and Level Class derive from BaseLevel Class and in...
View ArticleADMOB on windows 8.1 universal project
@versailles wrote: Hello, I m using cocos2d-x 3.8. Do you know a way to use admob with the windows 8.1 universal project (proj.win8.1-universal) for windows phone ? In advance thanks, Posts: 1...
View ArticleFlame Trip for iOS & Android
@anieduard wrote: Hello everyone. Flame Trip has finally arrived on Android and iOS platforms. The game was firstly released in may on iOS and it was made with SpriteKit (Swift). In october I started...
View ArticleHow to Fix Color Banding on Mac OS X
@natweiss wrote: Hi all. I'm experiencing some color banding when running my game (Songbringer) on an older laptop. Here's the code I'm using to set up the OpenGL context attributes: GLContextAttrs...
View ArticleNeed Help to integrate IAP of sdkbox, cocos2d-x 2.2.6
@TobiasOlsen wrote: Hi. I am integrating the in-app purchase plugin of sdkbox in the ios version of my game.I have read the manual doc and followed it.Now my game shows the iap items.But it shows the...
View ArticleWhat IDE/Text editor do you use?
@mills416 wrote: I about to start my first cocos2d-x project in c++. I've always coded in either sublime, vim or netbeans. I was just wondering what everyone else on here uses on here for some tips...
View ArticleCompiler warnings gcc-5.2 on Ubuntu 15.10
@ilektron wrote: I recently downloaded 3.9 and compiled the test only to be met with more warnings than I can count. I'd love to spend some spare time contributing, and would love to work towards a...
View ArticleNeed a cost estimate
@prIndia wrote: Cost Estimate for a 2D Side scrolling runner game.Best case would be with working with your own art team or people you have worked with before.Delivery timeline 3 months. Do ping in...
View Article