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Launch project in windows mode

@versailles wrote: Hello, I m using Windows 8.1. Do you know how launch a project proj.win8.1-universal in windows mode and not in full screen ? Because GLViewImpl::createWithRect is not available on...

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Csb button callback

@pacific00 wrote: Hi , I just used cocos studio , generated a csb file , imported into xcode. if im setting the callback function to the button in cocos studio , then do i need to add the callback in...

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Words In Words for iOS & Android

@larsven wrote: Hi guys, I am happy to present this new multiplayer word game. App Store: itunes.apple.com Words In Words on the App Store Read reviews, compare customer ratings, see screenshots, and...

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Package org.apache.http does not exist

@lpocay wrote: Im traying to compile a cocos2dx-v3.9 project and i got like 12 erros of package org.apache.http does not exist... at the end the build fails and drops 3 errors in the lines 597,716 and...

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Is IOS Landscape template OK?

@zhen wrote: In the ios setup, on the function: // For ios6, use supportedInterfaceOrientations & shouldAutorotate instead - (NSUInteger) supportedInterfaceOrientations{ #ifdef __IPHONE_6_0 return...

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AppReview Import and Language problem

@newguy wrote: I just started with the appReview. A couple of maybe stupid questions:1, import errors from the command: sdkbox import review unknown file extension: please add extension and Xcode type...

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Cocos Studio Skeleton Json Mixup

@tipsycoder wrote: Good Day, so i am trying to use the armature feature of the studio. I rig the body and all, but when i try to implement the export files form the studio, it keep saying i no...

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cocos2dx ios project

@newguy wrote: Hi All, I am using the xcode to compile and run the game on the iPhone. However, the game installed on the phone will have the iOS extension. The reason is that the target inside the...

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How to deal with massive similar shaders

@super626 wrote: Hi all, I am considering adding shadow feature to cocos. And find that there are many similar shaders, and will add more and more shaders in future. The unlit shader, diffuse lit...

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Ui clicked through layer

@pacific00 wrote: Hi , I'm using the cocos2dx 3.9 . There is loading layer on top of ui layer . If I click on the loading layer and the mouse position happens to be on a button on ui Layer(lower...

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Where do all these files come from?

@nichlaspro132 wrote: Hi! I am about to archive my app and do not really know where all these files come from? And usually there are about 300 files...hmmmm I only have 12 c++ files, 2 sprite sheets...

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Android Studio for C++ compilation usage

@sbk89 wrote: Hello guys, I found a lot of manuals about Android Studio support for cocos2d-x projects. There is one thing that confuses me a lot. Android Studio allows to build C++ code inside. I...

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Cannot share on fb for iOS

@Likon wrote: I've tried on 2 iphones. When trying to share iOS 9 is opening 2 windows with facebook they both asking for permission. When I say ok than I have empty blank page. Nothing is happening.I...

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Admob integration

@newguy wrote: Hi All, This maybe a stupid question but I am really puzzled by it.I am trying to integrate admob into my cocos2d-x project with xcode. However, all the tutorials I found online are on...

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C++ - Template with class function reference doesn't compile on Android

@framusrock wrote: Hey, I'm currently trying to get a kind of special template to work. This is a very minimal example to show exactly what's going wrong.Here's the Template: template <typename...

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Is there any font outline support in mac?

@amuse wrote: is there any cocos2d-x version that supports font outline in mac now? Posts: 1 Participants: 1 Read full topic

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Geometry Wars Warping Grid - Sample/Tutorial for cocos2d-x

@framusrock wrote: First of all, for those who don't know what I'm talking about https://www.youtube.com/watch?v=baMmw29xtEw I'm looking for a way to get a grid like this to work in Cocos2d-x. Has...

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Problem with cocos2d-js v 3.8 audioEngine and Lollipop

@pekebyte wrote: Hello, This is my first game that I develop with cocos2d-JS and actually my game performs well on iOS and Android, but in Android Lollipop only performs well without audio. I did...

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Can't get MenuItemLabel to work with LabelBMFont

@qwpeoriu wrote: Looking over the documentation, it says that cc.LabelBMFont can be "can be used as part of a menu item". While I have been able to instantiate a cc.MenuItemLabel with a...

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Problem loading csd file created with Cocos Studio

@sparkart wrote: Hi, I'm using the latest version of cocos2d-x. I created a project using cocos console: cocos new Project -l js I was trying to load a .csd file created with Cocos Studio:...

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