APK size too big after build. Lib folder after unzip is over 1.3GB
@john_daniel wrote: Hi everyone, I am using Android Studio to build android game, the apk file after build is too big. My resource just 180MB but final apk size is over 440MB. I try extract the apk...
View ArticleCocos2d-x v4 adding new file after installing
@kemalb wrote: Hi, I was using v3.17 but Apple will not allow contains UIWebKit from April, 2020 for new app. So, I want to start new project with new version. I downloaded v4 from website. I created...
View ArticleCocos2dx v4 run by xcode simulator
@imo0101 wrote: I built with cocos2dx v4. I was able to build on the iPhone8(ios12.4). But the simulator crashes. simulator setting Target ios 12.4 or 13.2 Simulator iPhone8 or 11 log Metal API...
View ArticleRun game on iPhone real device
@jonseg wrote: Hi, How can I run the game on an attached iPhone? I execute: cocos run -p ios But It opens the simulator (that not support metal), so I want specify the iOS real device. Thank you....
View Articlecocos js Particle effect does not work any more
@brighthead1995 wrote: Hi, there, Happy new year I’m using cocos js for some time, now i got a problem is that if i create a new gamemodel included a particle effect from a json file, the particle...
View ArticleEditor Extension - How to create prefab?
@antn9x wrote: I am searching for API in editor extension for create prefab, but not luck, anyone can help? Posts: 1 Participants: 1 Read full topic
View ArticleCan I acquire URL loading in cc.webiview?(iOS & android)
@shingo_izumi wrote: I use cc.webview in My App. I thought whether I acquire a page URL(in cc.webview) loading now. I implemented the following sources. First of all ,URL was displayed...
View ArticleAnyone interested in integrating SDK? [Paid]
@ousaf wrote: Hi, I have a game made in cocos creator , I want to integrate some ad sdk’s in xCode exported project. Basically I want to add MoPub and through MoPub mediation implement AppLovin,...
View ArticleBuilding a Facebook Instant Game?
@FILMon wrote: Hi first time Coco Citizen I want to build a really simple game but am having a lot of trouble doing the simplest stuff like a mouse button. Is there anyone who can help me get started....
View ArticleSDKBoxPlay - android integration issue (v2.5.1.2)
@kds wrote: Hi guys, I am integrating sdkboxplay plugin. I followed the steps described in the tutorial. Unfortunately, I can’t compile it for Android. cocos2dx v3.15.1 SDKBoxPlay v2.5.1.2 I get lots...
View ArticleError "EACCES: permission denied" on mac when creating new project
@zavadpe wrote: Hi all, on my new mac I am facing this error when creating new project just after installation of Cocos creator v2.1.3: EACCES: permission denied, open...
View ArticleCocos2d-x v4 cocoapod not working
@kiranb47 wrote: Getting this error ld: library not found for -lPods- clang: error: linker command failed with exit code 1 (use -v to see invocation) I did just like what in this documentation says....
View ArticleA letter from the CEO
@CocosMarketing wrote: This is a letter sent to all members of Cocos and Cocos developers from our CEO: CocosCEOLetter1500×2124 915 KB Posts: 1 Participants: 1 Read full topic
View ArticleHappy 2020 from Cocos!
@CocosMarketing wrote: Have a great 2020 and a happy new decade! WeChat Image_20191231172659851×1276 1.24 MB Posts: 2 Participants: 2 Read full topic
View ArticleMy code not error, but my game force stop
@ataf wrote: hello everyone! im new to all this cocos2d-x world, when i open level 1 my game force close, this is my code “.h” and “.cpp” level1.cpp (29.2 KB) level1.h (2.7 KB) thanks Posts: 2...
View ArticlePhysics collision cause program to abort
@OrionSteel wrote: Hi. I am working on learning Cocos2d-x (v3.17.2) by programming the classic artillery game (2 cannons fire shells in hyperbolic arc at given angle and force - simple but covers...
View ArticleIs it possible to get events (subscribe) from certain sprite?
@doxes wrote: I want to check my physicsbody sprite is resting or not but I want it with best approach to performance reason. Instead manually checking sprite isResting, sprite should emit resting...
View ArticleFile save load like desktop app?
@sumsumsum wrote: Hi, I am new to Cocos Creator, our team is doing a web mini game. Now we are adding a mini stage editor in it. However we are not sure what is the best way to let designer to...
View ArticleInvoking function failed!
@priro wrote: (C:/CocosCreator_2.2.2/resources/cocos2d-x/cocos/scripting/js-bindings/jswrapper/v8/Object.cpp, 562): Invoking function (0xc736de60) failed! E/jswrapper: ERROR: Uncaught ReferenceError:...
View Article"_resizeText" is undefined on creator v2.2.2
@hananht wrote: Hello everyone, On mobile web mode, there is a method called “_resizeEvent”. I noticed that this event occurs every time you change the device orientation. Inside it the is the...
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