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Is there any cocos or cocos2d-x official channel on youtube?

@adesuluh wrote: It'll be great if there's cocos official channel on youtube and always great to hear if we get some update news from youtube, i mean visually Posts: 1 Participants: 1 Read full topic

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Publish.sh error: Unable to resolve target android 7?

@nichlaspro132 wrote: Hi! So I am about to install a plugin and have to build with "publish.sh" but I get this error> Somebody says that I should download API 7 but I can only get down to API 8 in...

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Newly created Cocos project won't start on Android

@qwpeoriu wrote: I created a brand new project using the Cocos tool, and I cannot get it to run on Android (I haven't tried any other platforms yet). I have done absolutely nothing but create the...

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Error : Authentication is required. You need to sign into your Google Account

@mihir77 wrote: I am getting this error when click on button to test iap. Authentication is required. You need to sign into your Google Account i am using sdkbox. i generated the release apk, uploaded...

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SimpleAudioEngine play effect issue on Android

@fredric_nyman wrote: I played sound effect.It is fine on iOS but it has issue on android.sound effect file is 10 seconds and it played only 6 seconds on android.My code as...

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Touch event - well, Mouse event - problem. Please, help

@SpecialDevAnd wrote: Hello! I have a class TouchableSprite class TouchableSprite : public Sprite { public: virtual bool init(); CREATE_FUNC(TouchableSprite); }; bool TouchableSprite::init() { if...

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Sdkbox.IAP.refresh is successfull, but return wrong data

@skalexey2 wrote: Hi all.I am using IAP plugin v2.0.3.4 with cocos2d-js-v3.6.1.I have created and configured products and test accounts in iTunes Connect. I configured my sdkbox_config.json such as...

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Correct class declaration?

@Provatta wrote: Hello everyone! I'm trying to organize my first cocos2d-x project. This is my header file: #ifndef MYCLASS_H #define MYCLASS_H #include "cocos2d.h" #include "ui/CocosGUI.h" class...

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Finish all running actions?

@piotrros wrote: Hi, is it possible to finish running action? By finishing I don't mean stopping but instantly forwarding it to the end. For example: sprite->setPosition(0, 0);...

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Need help with integration of adTapsy :-)

@nichlaspro132 wrote: Hi! I am about to install adTapsy for android in eclipse. The instructions says this:5. Configure AdTapsy Cocos2dx plugin Set the JVM to the JNI helper in...

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AdColony Linker Error

@ThunderStruct wrote: I recently imported AdColony into my project, followed the normal approach in the sample (calling the init() method and inheriting from the listener and all), and I keep getting...

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OS X Cocos 3.10 Framework not installed

@bibagames wrote: Hello, I installed Cocos 3.10 on OS X and it can't find framework. I tried to reinstall it, install SDK manually. Previous version worked fine. But it doesn't help. I found this...

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PageView has problems with Android

@chhengRavy1 wrote: Hi everyone here! Today I need your help. In my application, I use PageView and it works fine on Mac and IOS devices but have two problems with android devices. D/cocos2d-x debug...

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Sprite screen position

@jumpman8947 wrote: I'm trying to create a chess board, and place it in the middle of the screen, so far i cannot get it to be directly in the center. i don't want to hard code the position to the...

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How to schedule a task on Cocos2d's thread without using an object (i.e....

@royitaqi wrote: We have Scheduler.performFunctionInCocosThread() method which performs a task in Cocos thread without having to have a Cocos object....

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Track scaled layer?

@shipit wrote: Hey guys, I've implemented pinch-zoom with pan on a Layer. So far so good. But I want to restrict the drag/scaling to the viewport ie Director::getInstance()->getWinSize(); I can...

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Detecting window frame interaction, desktop, need help

@sinoka56 wrote: since no one replies to my previous post, cocos2d-x' api is horrible, and searching google doesn't seem to help. I need to detect if the user interacts with the window frame so I...

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When using createFullScreen, I only got a full black screen

@EerieNous wrote: Topic. After that, nothing can be done, I need to restart my pc. I use windows and visual studio 15. Posts: 1 Participants: 1 Read full topic

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Is it dangerous to destroy a Node in its scheduled function?

@Tsing wrote: class Foo: Sprite{ public: void myUpdate(float dt){ if(...){ removeFromParent(); //foo is destroyed } } I have similar code which crashes sometimes: Inside myUpdate function, this is...

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Cocos2dHtml + Box2D = DebugDrawingProblem

@Sagos wrote: Hey, I was trying to write sth cool with cocos2d and i get stuck. DebugDrawing doesnt show anything ;/I spent 4h looking for solution. I think it could be sth wrong with my...

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