[SOLVED] JSB Reflection - get string from Objective-C
@AndreyFomin wrote: Hi, How to send a string from Objective-C to JavaScript by JSB Reflection? I need to get Advertiser ID from Objective-C to my JavaScript Cocos2d-JS 3.8. Trying this: function...
View Article3.10 and Android Studio
@tonyw wrote: Nice to see a new project created with 3.10 creates what looks to be a project for Android Studio. How should I open it from within Android Studio, and do I have to do anything more to...
View ArticleFeatures in PluginReview
@hanbingsy wrote: Hello, I tried to integrate PluginReview into my app, it works nicely, thanks a lot! However, I have two questions about some features or customization on it. Is it possible to skip...
View ArticleWhat am I not understanding about anchor points and positioning?!
@aardvarkk wrote: This is probably an incredibly simple answer, but I have no idea why the following code is behaving as it is: auto par = Sprite::create("res/cross.png"); par->setPosition(500,...
View Article[Cocos Creator] How to create a cc.LayerColor?
@cocosdan wrote: Hi! I'm trying to convert my project using Cocos Creator, which seems to be a great tool, thanks for making this possible! However, I'm having some troubles using 'simple' components...
View ArticleCocos2D-x C++ Android Build Problems
@wFc wrote: Hello, I'm trying to build .apk file but so far no results as I'm getting errors and have no idea how to fix it. Maybe you guys could help me?I'm...
View ArticleCan __Dictionary only hold one object?
@matthewlehew wrote: I'm trying to implement Soomla profile and store with special config builders, but it looks like using setObject erases the current content of a __Dictionary. For example, these...
View ArticleHow to send Push Notification Message to C++ in Android
@tianxinxing wrote: First, I get device token for push notification from Java and send it to c++.I confirm device token is got correctly, but when I call JNI C++ function, it occur execption....
View ArticleCocos2d-x game don't run for deivces above API 19 on genymotion
@tianxinxing wrote: I create hello world project using with cocos2d-x 3.10 and 3.6.And I select Samsung Galaxy S4 (API 19) on genymotion and run hello world game.But it's crashed soon.So I changed...
View ArticleHaving trouble compiling for the first time
@mtrajano wrote: Hi, I've gone through the installation process to install Cocos2d-x, but when I try to compile any of the test projects or a new Hello World project, I get the following error....
View ArticleCocos2d-x file size increasing after sdk box integration
@ratangsenapathy wrote: I was making a game for android. When I made a buil, the file size would be 10.7 MB. But after sdk box integration to incorporate flurry and chartboost, the size of the apk has...
View ArticleUserDefault does not working [Ver 3.10][win32]
@lyvinhloi_cntt wrote: This is my code void GameScene::updateBoard() { updateTopDown(); updateLeftRight(); if (!isPossibleMove()) { log("Game Over");...
View ArticleUsing spritesheets in CocosStudio questions
@hbkmadness wrote: Now probably that is very basic questions but I didn't find any good information about that. Let's say I have a normal spritesheet 32 x 128 with frames 32x32. Is there a way to...
View ArticleHow can I embed advertisement in my windows PC app now days?
@Gdrop wrote: Is is possible to add ad into Windows (PC) game ? I mean no very hard, reliable, good documented way. Posts: 2 Participants: 2 Read full topic
View Articlecocos2d-x3.9 integrate Admob and UnityAds bugs
@xiongdi9456 wrote: Hello guys, I integrated Admob and UnityAds in one 3.9 C++ project. I found Admob and UntiyAds could not work together,after playing UnityAds,some OpenGL errors will happen.I...
View ArticleTrying to enable backface culling
@godrek wrote: Hi all ! I have a scene with a mesh model (c3b) with 3 materials... two of them must have "two faces" (backface culing) but the exporter don't seems to export this information to c3b...
View ArticleTo export for .ipa .apk .xml
@Breve wrote: Hey there! I finished my game, i developed in proj.win32 and now i want export the same game in iOS,Android and Windows Phone, how can do it? i need resize my sprites? What tutorial can...
View ArticleNew user having trouble building
@ilkkah wrote: I installed Cocos and I'm trying to make a Windows build from the example project (Hello World). I get this: Cocos console version: 2.1 Compiled successfully Cocos Creator v0.7 Building...
View ArticleParent and Child Sprite Problem
@imann wrote: Hi.I have some problem using parent and child relation between sprites.I have a parent sprite and some child sprites. When I want to set their position and scaling, they behave some...
View ArticleDrawNode circles, dots etc horribly aliased? Forum solution has some drawbags :(
@nightnight wrote: Noticed they are not anti-aliased at all. According to this thread: http://discuss.cocos2d-x.org/t/cocos2d-x-v3-anti-aliasing-for-primitives/20548/14the source is...
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