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Uncaught TypeError: setTextureRect is not a function

@alchimya wrote: Working with sprites and textures, when I use the setTextureRect() function (e.g. mySprite.setTextureRect(cc.Rect(0, 0, w, h));) I get the error: Uncaught TypeError:...

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Getting Device Screen Size

@748951263 wrote: I've looked at this problem for quite some time now but still cannot seem to figure out how to do it correctly. I've looked at several tops that don't explain it correctly either....

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How to get cocos2d-x project name

@pococogames wrote: Hi all. I'm developing external tool for cocos2d-x. But I need to learn real name of the project. How can I learn real project name? is there any file for that? I don't want to...

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Cocos Creator 1.0

@slackmoehrle wrote: Cocos Creator 1.0 officially released! We are excited to release version 1.0 of Cocos Creator. Cocos Creator is a new, unified, development tool that handles every step in the...

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Avoid Draw when there is no change Scene

@anilmaddala wrote: I am newbie to cocos2dx and am developing an application in Android. I am able to run the sample HelloWorld Android example. On running the application, I see that cocos is drawing...

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Custom cursor [Win32]

@Winterhearted wrote: Is there any way to set a custom image cursor on Win32? I tried WINAPI's SetCursor() w/o success. It seems glfw resets cursor back to normal. I can't use glfwCreateCursor because...

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Cocos2d-x and XBOX One

@qwpeoriu wrote: It was announced during today's BUILD conference that any XBOX One can become a development device. So now that that's the case, what are the chances of getting an open source version...

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Undefined reference to sdkbox::Log

@masamune wrote: Hi, I integrated sdkbox to use IAP into my game along with the manual.I got following errors. [armeabi] StaticLibrary : libcocos2d.a [armeabi] StaticLibrary : libcocostudio.a...

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A custom class without extending cc.Compoent?

@eydamson wrote: i wan to create a class with out extending cc.Component..is it possible? is just want a class Utils for example..can i do this ? //Utils.js var Utils = cc.Class({ properties :{ .........

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Cocos creator set design resolution?

@eydamson wrote: How to set the design resolution in cocos creator? Posts: 3 Participants: 2 Read full topic

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When i removeChild spine animation then app down

@chadol1970 wrote: I'm making a android app game with cocos2dx-js. I have a issue user spine. I try to play spine anmation, but, if i removeChild animation then app down. why app down????...

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Sprite LookAt. Sprite looks another sprite

@lordubik wrote: Hello, how do I create a sprite that looks another sprite? I need my arrow "follow" my target. Thanks! Posts: 3 Participants: 2 Read full topic

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IAP for WindowsPhone

@lordubik wrote: Hi, in the future, is there IAP support for Windows Phone? Thanks! Posts: 3 Participants: 2 Read full topic

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Compile android libs

@heximal wrote: hello.I'm trying to build native libs for android (for iOS everything works out of the box).I've managed to launch and successfully complete cocos gen-libs command from console. and...

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Complete Friend list now showing

@shauket wrote: I am using latest sdkbox for facebook and used get friend list facebook api i am only get 2 friends rather than 3 friends because my 3 friends are using my game. Posts: 2 Participants:...

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[bug report - V1.0] Framework Setup Guide URL is invalid

@cocosdan wrote: In the Preferences panel, if you click the ‘Read in Browser’ button, to access Framework Setup Guide, the provided URL (...

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After upgrading to v1.0 my project will not start up

@coindrop wrote: The project worked fine in v 0.7 but now it will not start. My colleague is working on the same project but on his machine it starts up just fine. He is using windpws 8 and I am using...

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Build failed while running project for android in COCOS JS

@ydkishore30 wrote: Hi ,I am getting below error and unable to run project in android device.Can any body help me in this.Thanks!! Belowis the error log: Based on: cocos2d-x-3.10Updated...

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Page Not found Studio doc in editors and tools

@magicgamestudios wrote: This URL return 404http://cocos2d-x.org/documentation/editors_and_tools/studio/ Posts: 3 Participants: 3 Read full topic

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Working with http and the formatting of the text

@espltd wrote: Good day! Please tell me, in cocos2d-x in C++ used httpclient. The data come from the server. In CCLOG I see them. But I don't understand how can I withdraw them in the normal way. For...

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