Quantcast
Channel: Cocos Forums - Latest topics
Browsing all 17109 articles
Browse latest View live

Visual Studio solution for cocos2d-x v4.0

@pccsoares wrote: The Visual Studio project and solution is missing from cocos2d-x v4.0. Any plans for adding it? Any way to create them? Posts: 2 Participants: 2 Read full topic

View Article


CC_PREVIEW is true in Build mode

@wugols2004 wrote: im using 2.2.0 right now but i noticed that CC_PREVIEW is true in the build version of the game. even with debug and source map unchecked. tried using 2.2.1 and the issue is still...

View Article


Cocos parties it up for our 9th Anniversary

@CocosMarketing wrote: We just celebrated our 9th Anniversary last week and wanted you to get a glimpse of the action and fun we had during the event. Thanks everyone for being a part of the Cocos...

View Article

Image may be NSFW.
Clik here to view.

Tutorial: Getting started with WeChat games (Part VI)

@slackmoehrle wrote: Cocos Creator: Getting started with WeChat games (Part VI) Note: This is a multi-part tutorial: Part 1 | Part 2 | Part 3 | Part 4 | Part 5 Introduction and getting help You are...

View Article

Tile maps with Clipping nodes

@Barok wrote: Hello wanted to ask about Clipping nodes Will clipping nodes work with tile maps? I’ve seen the clipping node example and notice that it only worked on sprites. if I parented the tilemap...

View Article


Image may be NSFW.
Clik here to view.

Android Studio 3.5 Error

@R101 wrote: Is anyone else seeing this error pop up when a Cocos2d-x project is open in Android Studio 3.5.x? Just need to know if anyone else is seeing it, because if not then it’s something...

View Article

Migrating resources?

@dogwalker wrote: @slackmoehrle, can you point me to a post where there’s a good explanation for changing how I use resources on Windows (and maybe Mac, not sure) from the older 3.17 to the newer...

View Article

SdkboxPlay SavedGame doesn't work

@pbs0512 wrote: SdkboxPlay Login, Achievements works. However, SavedGame has no response or logs. (saveGameDataBinary, loadOneGameData, fetchGameDataNames, loadAllGameData) sdkbox_config.json...

View Article


v4.0 PC Resources folder

@mark0x01 wrote: Hello, On the PC, I’ve always preferred to have NO ‘resource’ files copied from the resources directory into anywhere else each time I’d run the app/game. Up until Cocos2d-x 4.0, it...

View Article


NDK Resolution Outcome: Project settings: Gradle model version=5.4.1, NDK...

@Chino9 wrote: Hi i have problem with android studio project, until yesterday was worked. But i think when i execute gradle update make this issue. From this moment i cant build the app because i have...

View Article

Android SDK, min OS

@C_Stefano wrote: Hi guys, In cocoscreator 2.2.1, what is the min OS Android where is compatible? Many thanks! Stefano Posts: 1 Participants: 1 Read full topic

View Article

C/C++ debug|armeabi-v7a : CMake Error at ..cocos2d/cocos/CMakeLists.txt:120...

@Chino9 wrote: I have the following error in android enviroment: /…/mobile/app/CMakeLists.txt : C/C++ debug|armeabi-v7a : CMake Error at /…/mobile/app/cocos2d/cocos/CMakeLists.txt:120 (add_library):...

View Article

Image may be NSFW.
Clik here to view.

V4.0 glsl-optimizer for Metal and some other issues

@Darren wrote: Hi, I wanted to reply to this thread but unfortunately it’s closed https://discuss.cocos2d-x.org/t/are-you-using-v4-metal-currently/47145/48 Anw, thank you cocos2d-x team for bringing...

View Article


Runtime error on SDKBOX

@pccsoares wrote: Hello! I’m trying to add SDKBOX + review + IAP to a new cocos2d-x v4.0 project. gradlew finishes successfully but on runtime it crashes with the following: 12-13 13:23:34.435 19699...

View Article

Why DrawNode outside of screen increase GL calls?

@CrazyHappyGame wrote: Why DrawNode outside of screen increase GL calls? For below code I have “GL calls:1000” but only 7 draw node are on screen. float step = 100; for (int i = 0; i < 1000; ++i) {...

View Article


Is Cocos2d-x suitable for Windows & Android development?

@OrionSteel wrote: I would like some suggestions and advice from the community please. Is cocos2d-x a good engine to learn for Windows and Android games? I want to make a game on Windows and Android -...

View Article

Image may be NSFW.
Clik here to view.

Error when building cpp-test on cocos2d-x 4.0

@syaifulnizamyahya wrote: Hi, I start by following the guide here. https://docs.cocos2d-x.org/cocos2d-x/v4/en/installation/Windows.html Regarding prerequisites: Windows 7+ - have windows 10 VS 2017+ -...

View Article


Image may be NSFW.
Clik here to view.

ui::Widget::TouchEventType::MOVED

@Mrudul wrote: Simulator Screen Shot - 19 - 2019-12-14 at 13.54.02750×1021 171 KB Hello Everyone , how to detect the touch of ui::button on move within scrollview? for example - I want to get touch...

View Article

applicationWillEnterForeground called twice on Admob Rewardedvideo closed

@flypigzju wrote: I am using cocos2d-x3.17.2 for developing android games. When I am trying to use Admob Rewarded Video in Android. I noticed that applicationWillEnterForeground called twice after I...

View Article

How to position menu/others to the center of the screen?

@syaifulnizamyahya wrote: I want to make my menu/menuscene at the center of the screen? How do I get the related/required informations? Posts: 2 Participants: 2 Read full topic

View Article
Browsing all 17109 articles
Browse latest View live


<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>